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Cybertron

As an environment artist on Transformers The Game I was responsible for the level design, lighting and creation of both Autobot and Decepticon missions on Planet Cybertron for next-gen consoles and optimization to last-gen. I also modelled the Decepticon mission in the Qatar Dessert PS2 version and created various zones in Surburbia. Such as the power plant, school, car sales lot, and construction site. (PS3, XBox360 and PS2)